Showing posts with label batch rendering. Show all posts
Showing posts with label batch rendering. Show all posts

Nov 25, 2010

What's new in Rendering in 3ds max 2011

Achieve stunning image quality in less time with powerful 3D rendering software capabilities:


- Create high-fidelity pre-visualizations, animatics, and marketing materials with the innovative, new Quicksilver high-performance renderer.
- Quickly set up advanced photorealistic lighting and custom shaders with the mental ray® rendering engine.
- Take advantage of idle processors to finish rendering faster with unlimited batch rendering in mental ray.
- Visualize and manipulate a given region in both the viewport and Framebuffer with Reveal™ functionality.
- Output multiple passes simultaneously from supported rendering software, including high dynamic range (HDR) data from architecture and design materials, for reassembly in 3ds Max® Composite.